OverviewVisão geral
Hunters are defensive turrets spawned and managed by the Forcefield. While the field is powered they are immortal, attacking whichever target class the Forcefield is set to: Players, Passive, Hostile or All.
Hunters são torretas de defesa criadas e controladas pelo Forcefield. Enquanto o campo está ligado, eles são imortais e atacam a classe de alvo configurada no Forcefield: Players, Passive, Hostile ou All.